ARCANE - Caitlyn - Texturing
I had the chance to work on Arcane from the begining of the project as Texturing supervisor. I worked on many interesting characters and props with a great team full of talented people, under the direction of Pascal Charrue.
Lot of people from Riot Games and Fortiche were involved in this amazing show.
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Silco's head Concept : Barth Maunoury
Concept : Arnaud Baudry
https://www.artstation.com/mr_arno
Modeling : Edouard Cellura
https://www.artstation.com/ezhekiel
Groom : Christophe Gigot (visible on image 3)
https://www.artstation.com/deathpix
Rig : Pascal Burtin
Facial shapes : Alexandre Bourlet
https://www.artstation.com/flaky
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Poses from Fortiche animation team